The famous sea paradise combines world exploration, farming, innovation and more. If you're looking for growth and adventure, you'll find it. If you're looking to relax, stay back and let the world take its course. The healthy game launches on February 22nd on PlayStation VR2.
Create a garden and create whatever you want with bamboo, coral, jungle, rocks, plant parts and more.
- Breed and feed many types of animals with home-grown vegetables and raise their young.
- Expand and beautify your home by crafting items, furniture and paint.
- Go fishing for new friends to chat with on your pond.
- Take your boat on a journey to discover new terrains and locations.
- Violence - everyone is friendly and friendly.
- Complete the missions to uncover the hidden secrets of each island.

Sea Garden invites you to cross the ocean with beautiful sea creatures, discover new lands and treasures, build houses and fill with the best adventures.
Know the developers

Lynne, Christopher and Flippy from Net Corporation.
We spoke to two of the developers: art director Kristoffer Svenningsen and artist Philip "Flippy" Tingwall.
What is the reason for developing "Marine Park"?
Christopher: I've always wanted to make a game like a fantasy version of Stardew Valley and Harvest Moon. Something bright, creative and useful, with lots of innovations, farms and places. In the boat!
Flippy: It's kind of like what many of us enjoy on the net, so when we hear the idea, "What if it's in VR?" It was easy to say.
Christopher: As the idea evolved, we worked on the Sea Garden even while the first budget cut was still in development. This was in the plans for a long time, so the concept evolved slowly and organically as we explored our ideas as much as possible. It's fun to work with, and it's a stark contrast to the dark corridors of hard-to-stop budget cuts. Someone put a huge smile on my face as I lay on the couch playing GotS like a happy donut. One day he will definitely appear on our Instagram.
What is the main thing you want to create?
Christopher: The main arena is completely different from the last game, although most of it is still there. I wanted to explore a world that seemed somewhat familiar, but different from everyday life. From the very beginning we toyed with a lot of ideas like islands floating in the sky and we explored them by airplane but in the end we landed on a boat in the island (no pun intended). We haven't seen many animals in virtual reality yet, so the animal welfare aspect is new to us as well. Generally, there aren't many farming simulation games in VR. However, we feel that this type of game is very interesting for us personally, we are very happy with the project. I've been following the genre for a long time, so bringing it into the virtual reality scene as a fan was very natural for me. And it turned out to work very well.
I can admit that the first time I played Stardew Valley was when I was on sick leave due to lack of sleep and stress and was too tired to do anything else for a while, it was the only way to pass the time. . And reading some of the reviews of Sea Garden players, I found comments about mental health and how Sea Garden has helped them in various aspects of their lives.
Flippy: A recent review comes to mind, realizing that I feel lonely during gaming. It reminds me of the epidemic. We've opened the game up for purchase and play to gather player feedback before finally releasing an official version in January 2022. Obviously there are a lot of unknowns and fears in the community, and we're all working from home like most people. . . We've been reaching out to our community for feedback, and many people have called us personally to tell us that the game helped them get established. Although it's a one-player game, many people find it helps them overcome isolation and other problems.
Christopher: I could learn this from my own life because I grew up on a farm in the country with lots of animals. The city is becoming increasingly lonely as many people do not have room to keep pets at home. I definitely feel an emotional connection to Animal GotS, even though it's digital, which surprised me a bit.
Flippy : I think VR as a medium in general multiplies immersion hundreds of times. As many games are based on action and conflict, virtual reality in entertainment is proven to give us a stronger adrenaline rush and more realistic scares. But it's nice to know that we can use that immersion to work with other emotions, people call them "positive." We see a lot when we see them play games. The response to cute animals is often very strong, for example, " Wow , that's cute!"
Sea Garden is coming to PS VR2 on February 22nd.